Showing posts with label gamergirl. Show all posts
Showing posts with label gamergirl. Show all posts

Thursday, June 30, 2016

Resident Evil: Origins Collection – Fear Revisited


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Resident Evil 0 was released as a prequel to the 2002 Resident Evil. Both the games created ripples in the gaming community with its incredible graphics and outstanding fear-inducing atmosphere. The Resident Evil – Origins Collection combines Resident Evil 0 with Resident Evil in stunning HD graphics. With better sound, new controls and enhanced graphics the game is just spectacular.  It was released on January 19th, 2016 in North America and on January 22nd in Europe.

What to Expect?

The old story gets a revamped look with better graphics and high resolution. Now you can play the game in the usual 4:3 and in the wider 16:9 screen as well. You will find this to be perfect if you are going to play the game in a wide screen TV. The game also introduces new controls. For those who prefer the traditional controls, Capcom gives you the option to play it with the old controls as well. You can achieve the perfect sound environment by setting the controls to match your needs.
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Image credit: www.hardcoregamer.com

New Features

A new game mode has been added which is known as the Wesker mode. Once you complete the game, the Wesker Mode is activated and you can then play as Wesker in his Resident Evil 5 incarnation. This new mode is amazing with Wesker’s outstanding abilities to take down enemies with ease.

Storyline

In the year 1998, an Umbrella owned train is attacked by a swarm of leeches. The city’s Special Forces division, Special Tactics and Rescue Services (STARS) is sent to investigate some unusual murders that have occurred in Raccoon city. Rebecca Chambers is a part of the six members of the team. On their way to the murder scene, their helicopter crash lands in a forest because of engine troubles.
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The team finds an upturned prisoner transport vehicle and finds cruelly murdered bodies of police officers. A piece of document found on this site shows that a prisoner was being transported who was wanted for murder. The name of the prisoner is Billy Coen who is an ex-lieutenant. The team decides to split so that they can capture the murderer.
Rebecca set out alone to search the forest and finds the same train from earlier and enters to find zombies in it. She teams up with Billy Coen. The two are confronted by a strange man who had overseen the attack on the train by the leeches. A group of Umbrella soldiers are taking the train to an unknown location, but they are killed by an attack of leeches. Rebecca and Billy apply the brakes on the speeding train to avert the train from colliding with a building.
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They find out that the abandoned building is a training facility for future executives of Umbrella Corp which is a pharmaceutical company. The two find out that the founder of the facility, Dr. James Marcus, had been successful in discovering the Progenitor virus in 1960s and he had found it to be capable of becoming a biological weapon. He used the virus to create the T-virus by combining it with leech DNA. The T-virus caused rapid mutations in living organisms leading to the creation of zombies and monsters.
Rebecca and Billy after a series of events, find the leech controlling man and identify him as Marcus. A decade ago, Marcus had been assassinated, but during the last moments of his death, Marcus’ queen leech entered his body and he was able to live again. Marcus mutates into a gigantic leech monster. Rebecca and Billy kill Marcus by exposing him to the sunlight. The two run into the forest and find an old mansion. Billy escapes after thanking Rebecca and Rebecca walks into the mansion to investigate the whereabouts of her team members.
The game ends here and leads to the beginning of Resident Evil which shows how the player goes through the mansion finding out different documents about the experiments using the T-Virus. The game ends when the player manages to escape the facility on a helicopter as the entire building is destroyed by explosives through self-destruct.

Conclusion

The Resident Evil – Original Collection is being played by Resident Evil fans who enjoy the game at a whole new level. With the stunning graphics and amazing sound, the game renders a superior gaming experience for players. As modern technology meets one of the most amazing games ever designed, the result is spectacular. Released on January 19, 2016, Resident Evil – Original Collection is being talked about and revered by gamers worldwide.



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Tuesday, June 7, 2016

Tom Clancy’s Rainbow Six Siege


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Tom Clancy’s Rainbow Six Siege is a game that has the advanced nature of combat play. Coming at a time when various other games have gained a significant hold on the market, the game has the potential of gaining some ground in the market. The unique features in the game that are advancements from its previous versions have the potential of aiding in its positive market performance.

Features of the game

            One of the core features of the game is its multiplayer platform. The game has been built primarily on this platform. Users who operate in a multi-user platform are then able to enjoy the game’s features to the fullest extent. However, its single player platform is also quite impressive.
            The game is somewhat well balanced. For one, the moment to moment action between the various levels of the game provides the user with a unique experience in being able to immerse themselves in the game. Given the game’s design, the user is placed in an environment where each second of play is critical for survival. One of the features that makes the game increasingly interesting is the fact that the walls, floor and do not provide any form of protection to the user’s character. Unlike in previous games where characters are protected by the walls and floors, Tom Clancy’s Rainbow Six Siege enables greater input from the user who is compelled to seek additional measures of protection from the enemies. At any one time, the enemies may burst in through the walls. Therefore, there is the risk of being shot through either the walls or the floors.
            The use of tactics is critical to survival. The use of sheer brazen power will not suffice in this game. Sound tactics enable users to approach the enemies in a strategic manner. In playing the game, the user is confronted with the reality that there are always two teams, with the user being in one. Most of the levels of play entail one team preventing the other team from gaining access to a location or something of interest. Overall, it makes for an interesting play.

            The attacker and defender approaches that are available introduce a new feature in the game. In the previous five versions, the attack and defense features were not as pronounced as compared to this sixth version. In extended the life of the players, it is critical to ensure that the users use their capacity to build reinforcements in and around the walls. The fortification feature is quite interesting as it enables the players to create a safe environment to protect themselves from the opposing teams. Before each session, the user is allocated 30 seconds to fortify the areas that they assume the attackers may employ. The user has the option of fortifying all the areas that seem like potential entryways. In this way, the user can lessen the potential of the attackers using the walls as entryways. The graphics and sound architecture that has been used makes for a highly realistic playing experience.
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Graphics

            The graphics have been designed in such a manner that augments the quality of play. One of the core distinctive features is the blood spatter after a shooting scene. The designer of the game has ensured that once a character is shot, there is significant blood spatter on the walls. It is then apparent that a bloody event has taken place at that particular scene. What this does is to create a realistic play experience. However, Tom Clancy’s Rainbow Six Siege has been unable to achieve much more that its core competition that have been released this year. Most notable is evolve. While the games endeavor to create the maximum user experience plausible, the degree of enabling the user to fit into the scene has yet to meet the set expectations.
            Of special attention is the defense mode. In the traditional setting, the expectation is that the attackers are going to use the openings currently present. However, with the Tom Clancy’s Rainbow Six Siege, the attackers can use the roof, the walls and even the floor to ensure the success of their mission.

Training

            The designers have inculcated ten training missions to enable the user to comprehend the game’s features. However, this training is not comprehensive given that most features have been enabled only for the multi-player platform.
            Overall, the game makes for quite an interesting play. However, there is a need for more features for the single player platform. Otherwise, the game has the potential of being a core contender for the most favored action game produced in 2015.

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Header imagine: “Tom Clancy’s Rainbow Six Siege cover art” by Source.

Tuesday, May 24, 2016

Batman: Arkham Knight – A Perfect Ending to the Arkham Trilogy


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The final chapter in Rocksteady’s Arkham Trilogy surpasses the previous games and emerges as one of the most graphically pleasing games. The entire city looks spectacularly designed and Batman, who is a slick and scary as ever, glides from the rooftops giving you the feeling of soaring above the skies. Players are bound to be immersed in the graphically alluring Arkham city. The open-world structure of the game allows you to tackle side missions and you can choose to take them up in any order. The strong storyline complements the gameplay and the graphics in every step of the game. The game was released on June 23, 2015.
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Plot

Joker has been dead for nine months and crime rates have declined in Gotham City. Joker had sent his mutated blood to Gotham’s hospitals. Many people have been infected and start to act and look like joker.
On the other hand, Scarecrow brings his latest fear to a diner on Halloween’s night. It is a fear gas that he threatens to release throughout Gotham. While most of the civilians evacuate the city, the villains stay behind. Commissioner James Gordon and his team of police officers are outnumbered. Batman tracks Scarecrow and is able to rescue Poison Ivy from the rooftop of a safe house where she was captured and kept by Scarecrow’s henchman.
Barbara Gordon, James Gordon’s daughter is collecting information on the toxin which is being used by Scarecrow. She traces it to Ace Chemicals where Batman goes to gather more information. The mysterious “Arkham Knight” confronts Batman. Batman soon finds out that Scarecrow has set the building to explode, and Batman is exposed to the fear gas which reacts with his mutated blood.
Batman finds out that Barbara has been abducted by the Arkham Knight and he is compelled to inform James Gordon of the abduction. This outrages Gordon who decides to find his daughter without Batman’s help.
Batman continues in his efforts to stop Scarecrow and Arkham Knight. He gets a message from Scarecrow that Barbara is being held captive in the same safehouse where Poison Ivy was kept. Barbara shoots herself after being doused in the fear toxin.
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Alfred Pennyworth tells Batman that Gotham city will be flooded with the fear toxin with the help of Cloudburst. Poison Ivy takes control of a tree that produces massive flowers which can neutralize the effect of the toxin.
In another part of the city, joker’s mutants are being gathered by Harley Quinn to keep joker’s legacy alive. Batman and Robin capture Harley and free the hostages. Henry Adams who is also infected, has succumbed to the mutations, and kills all the hostages. He shoots himself when he is confronted by Batman. Robin realizes that Batman is also infected so Batman puts him in a cell to avoid being apprehended before he stops scarecrow.
Arkham Knight has spread the toxin in Gotham city using the Cloudburst device. Poison Ivy is not able to withstand the enormous amounts of toxin and she dies. Batman fights the Arkham Knight and the identity of the Arkham Knight is revealed. He is Jason Todd, the second Robin. Batman believed him to be dead. Jason drops his gun in shame after fighting Batman for a short while.
Batman and Gordon proceed to the rooftop of a building where Scarecrow meets them. After a series of events which reveals that Barbara is still alive, Scarecrow uses the fear toxin on Batman, injecting him again and again to break his spirit. Jason comes to rescue Batman and injects Scarecrow with the toxin rendering him harmless.
After neutralizing all other supervillain threats, the story shows Bruce Wayne arriving at Wayne Manor when it blows up. Time has passed and Jim Gordon is now the mayor of Gotham city.
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Gameplay

Batman: Arkham City takes place in Gotham city. The city is new compared to the previous ones in the trilogy. Players will be able to drive the Batmobile for the first time in the series. You can also use gadgets, your gadgets in mid-air now giving you better opportunities to target enemies.

Reception

Batman: Arkham Knight has been commended for its gameplay, storyline and graphics. Players have enjoyed the game for most of it while many found the ending to be a little predictable. The latest update to the game was released on November 24th and it adds support for DLC. The latest update handles some bug fixes and includes a

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Sunday, May 15, 2016

How To Fix Game Of War


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Today marks the 500th straight day I have logged into GOW. In those 500 days GOW has really changed. When I first started playing GOW I was amazed to see a player over 100 million. As of today the largest player in my Kindom of Etumos is 250 billion. There are currently over 150 players over a billion.
I have never spent a dime on GOW. In 500 days of continual playing I am always been researching and building. I am currently at 56 million and level 21.
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Problem

Over the last two months there are a couple of players from the top two alliances in my kingdom that stay at our hive all the time. I am in the 8th largest alliance, so we have several players over a billon. However, the threat of being attacked does not phase these opportunistic, large players that are generally around 2 billion in power. Our bigger players would take a major hit if they retaliated and possibly bring on the full wrath of the top two alliance. If a member of our alliance loses their shield for 5 minutes they are attacked. These two players must sit and watch our hive constantly. Amazing they have nothing better to do than sit and wait for shields to drop and then they pounce.
For about two week the top two alliances where tile hitting everyone. Our alliance leaders prohibited us from farming. My theory was that if watched my troops farming that I would have plenty of time to recall them before I was attacked. However, the attacking players were porting next to my farmers and were attacking before I could recall them even though I was watching them farm. Amazing.
So in theory I had to be shielded all the time and could not farm. I was beginning to wonder what was left for me to do in GOW.

How To Fix GOW

In reality I think it is time for the GOW folks to divide the kingdoms based on size. I think all players over 1 billion should be in their own kingdoms and only compete against other 1 billon in power kingdoms during KVKs. A kingdom filled with billion power players would give the guys that want to spend thousands of dollars on GOW a real challenge. What challenge is if for a billion power player to attack me at 56 million. That is like shooting ducks in barrel.
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I think the next division should be at 100 million in power. Players from 100 million in power to 999.9 million in power would be competing against each other.
The lowest division would be from 0 to 99.9 million in power.
With this three-division system players would be competing against players similar in size, which would force players to change their strategy and work together more effectively.
GOW is all about making money. I argue that players evenly matched would spent more money on the game to get an edge on their competitors. GOW would win and so would their hoards of players.
To make this transition into three divisions I would give a month’s notice to all players to give them a chance to form alliances filled with players their size. That way when players are realigned in their respective divisions they are already in alliances for protection.

New Strategy

Luckily the constant tile hitting stopped, so I now can farm again.
Several of the players in my alliance stopped making troops. Honestly if your under 100 million it doesn’t make sense to make anymore troops than you need to farm. You are too small to not be shielded. Even if you found some weaker prey, unshielded you would quickly become the hunted in a matter of minutes. Under 100 million you are way too small to participate in KVKs.
The smaller players in my alliance have stopped making more than 250,000 troops. It takes 250,000 troops to use resource shields and it should leave a player plenty of troops to fill their five marches if they are level 21. Troops eat food and players needs food to continue building.
All good in theory, but in reality I will remain shielded at all times and hope like hell I don’t get tile popped while farming.
When it was still possible to remain unshielded, several months ago for our kingdom, I was constantly trying to build hospitals to heal my troops if I got attacked.  If I am shielded all the time what is the point of hospitals?  I have started eliminating hospitals and replacing them with more silver production. Silver is essential in higher level research.

In the last 500 days GOW has changed dramatically.  The change of strategy is what makes the game fun and challenging.  Personally I get a real kick out of playing the game without spending money.  Sure I will never claim the wonder, but I guarantee you I will make 1,000 straight days of logging in.

Always keep in mind this is just a game, have fun, and remember Don’t Be An A-Hole!

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TTS Thrill Girl Jayde Onyx

Monday, May 9, 2016

Game of War: Finding A New Alliance


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Congratulations BuzzSaw for winning this week’s TTS Swag!

BuzzSaw asks: I am about to get booted from my alliance because I am not growing fast enough and I am at the bottom of the alliance power list. What should I look for in a new alliance?

BuzzSaw getting booted from your alliance really sucks and I can totally sympathize with you, because I am right at the bottom of my alliance power list. The last couple of cuts I was pretty sure I was going to get booted.
Don’t piss your current alliance off before you leave. We have had several members that were real A-Holes before they left. If you piss your current alliance off they will not let you join a smaller sister alliance and you will suddenly become an enemy. Your old alliance may also keep you from joining alliances they have truces or naps. Always leave on good terms because someday you may need to return.
Most of the bigger alliances have at least one if not several smaller alliances. When getting the boot from the main alliance, first take a hard look at the sister alliances. You may only be in the minor leagues for a few weeks or months before you get called to the major leagues again. Also the sister alliances will get some protection from the bigger alliance you are leaving plus all of the naps and truces with other alliances.
If the smaller sister alliances are not for you then go alliance shopping. You are looking for at least a gift mode of level 15 or higher. The higher the gift mode the better and better the gifts will be for your continued growth.
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Take a look at how many players are in the alliance. The maxim is 100 players. Make sure there are at least 95 members in a prospective alliance.
More important than numbers is how active the players are in the alliance. This is hard to determine from the outside. You will have to join the alliance to figure this out. However, you will be able to see how active the players are very quickly. A good way to measure alliance participation is by how many members greet you when you join. If you are received into a new alliance with an avalanche of greetings you are in the right alliance.
When you first get into a new alliance pay attention to the alliance chat. If there is a lot chat from a lot of different players you are in an active alliance.
Even if an alliance doesn’t have billion power players it can still be a good alliance if most of the players are active and helping each other out. Helping each other can mean sharing resources, sending resources to the alliance city, killing monsters to receive more gifts, and protecting you as much as they can considering the size of the alliance.
Be sure your new alliance has an alliance city. Alliance cities are new to the game and not every alliance has a city. The Hall of Quests in the alliance city is very important for receiving extra gifts.
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Remember joining an alliance does not have to be a permanent decision. People change alliances all the time. I have been in six different alliances. If you get into a dead alliance or an alliance that just doesn’t match your needs you can always bail. However, keep in mind that GOW is designed for players to work together. Going it alone in GOW is suicide!

Always remember that it is just a game, have fun, always protect your hero, and Don’t Be An A-Hole!

BuzzSaw won the coveted Original Society Member sticker and TTS logo t-shirt.

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Thrill Girl Kay Jay